Wednesday, July 28, 2010

Today's Thought Process

1. Steampunk (image: Howl's Moving Castle, Hayao Miyazaki, Studio Ghibli)
This was one of the better examples of steampunk I could think of. The style is present in many Studio Ghibli films which I appreciate.

2. Bellows (images: second, Ambling Bellows, Final Fantasy XIII, Square Enix)
When I think steampunk I think bellows. Possibilities for the character creation assignment when I start it. Also adds interesting possibilites for the way the character communicates or just the sounds it makes when it walks.

3. Ideas for junk city - building shape, deterioration, form, crumble (click for full view) - layout of city after decay

4. Colour scheme inspiration from Professor Layton and the Curious Village, Level-5, Nintendo
Warm tones, sort of worn looking, but cosy at the same time. Happy shades of dull colours.

5. Technological Robots (T-Robots) (image: Laputa, Hayao Miyazaki, Studio Ghibli)
Similar to how I'd like the robots in my project too look, or at least, feel like. Safe, calm, soothed.

=. Ridiculously rough scribble from class today of possible city layout. Buildings surrounding central alien structure (ruins from previous alien city) - outwards sprawl of buildings and houses. We were talking about what we wanted the vegetation to be like on the planet and agreed that we didn't really want it to be overly organic and foresty, but I added in a bunch of trees anyway. I f
igured since they'd be so old and since everything else from the planet's original aliens has a relatively large scale in proportion to everything else (construction-wise, anyway), that I'd make the trees really big. It makes them seem alien in a way because they're so huge, like they've been around for so long and have seen so much. They also dwarf the buildings which I like. I added a heap of smaller trees with more regular tree:inhabitants ratio. They sort of just look like a bunch of scribbles though. Woops.

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